![]() ![]() Unlike the minefield, once blown up another doesn't respawn in its place allowing claymores to be permanently cleared after detonation.Ī large area of industrial park land situated adjacent to the factory zone. ![]() The mines on the bridge to the lighthouse can be passed safely with an encoded Digital secure DSP radio transmitter. They are currently only used on the Lighthouse location, scattered on the bridge to the lighthouse at the peninsula territory and on the hills eastern of the water treatment plant. The mines have an activation range of 5-10m and instantly kill players upon detonation, unless they are behind cover. They are used to create artificial borders on Customs, Lighthouse, Reserve, Woods and Streets of Tarkov.Ĭlaymores are anti-personnel mines. It is therefore essential for survival to retreat immediately when being targeted by one, as taking cover is pointless. They should be avoided under all circumstances, not least because the player's health will be set to 1% after dying to them. They are invisible, non-killable and can shoot through any object. While they are used to create artificial borders on Woods, they can also be found scattered around the water treatment plant on Lighthouse and along the harbor terminal wall on Shoreline.īorder Snipers are marked by various warning signs. It is therefore impossible to detect a mine, let alone clear a minefield. The mines are invisible, respawn after they detonate and can only be triggered by players. Separate map page here.Minefields are usually marked by warning signs, but there are also a few unmarked ones (e.g. The fee amount is influenced by your Scav karma.Ĭlick for fullscreen. To locate the extractions use the maps below the table. In the area between warehouse 17 and the repair shop LBT-1961A Load Bearing Chest Rig (Goons Edition) Mystery Ranch NICE COMM 3 BVS frame system S&S Precision PlateFrame plate carrier (Goons Edition) Loose Loot ( Meds, Weapon mods, Provisions, etc)Ĭrye Precision CPC plate carrier (Goons Edition) Loose Valuables ( Golden neck chain, Physical bitcoin, Figurines, etc) ZB-1013 or Stronghold is at the northern end of the map and features an unlockable extract, loot, and views of other locations such as crackhouse, construction, and the train crossing. This point has many Scavs and is the only location with easy access through the wall to the extraction zones. Military Checkpoint is at the end of the road past the New Gas Station. ![]() The building has two unlockable rooms in it, and a view on the shortcut. New Gas Station is a building at the western side of the map, near the main road. This structure has a wide view of the river crossings and bridge. These dorms are the location of many Quests and unlockable rooms.Ĭonstruction is a two story concrete frame of a building. Each structure boasts a front entrance and a fire escape at each end with doorways leading to each floor (some of which are blocked or permanently locked). ![]() The eastern building is three stories tall while the western building is two stories tall. The Dorms are two buildings located in the southernmost area of the map. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. A large area of industrial park land situated adjacent to the factory zone. ![]()
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